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What is new: - pink cars bug is fixed - we have added 2 new cars.
(As of version.0.) Cinema 4D version.5 uses Bullet as part of MoDynamics.
We're using Bullet collision dynamics.Plugins for Maya, Softimage, integrated into Houdini, Cinema 4D, LightWave 3D and Blender and import of collada.4 physics content Optional optimizations for PlayStation 3 Cell SPU, cuda and OpenCL 5 The Bullet website also hosts a Physics Forum for general discussion around Physics Simulation.Professional artists using the Carrara 8 Pro toolset will gain access to the Bullet Physics Library.Join our Facebook page Folow us in twitter Traffic simulation system If you develope Unity3D game or training simulator and you need to simulate traffic, check our new product called TrafX.Due to amazingly realistic force feedback on the steering wheel you will truly feel the car like you driving the real one, but due to Driving assist you can clearly control the car with keyboard keys, even in extreme situations.This is the game we envisioned way back in the early 2000s, only re-imagined for todays technology and gaming standards.Available as a community supported open source plugin for previous versions.Archived from the original.Mentioned Bullet in the patchnotes.The Development of CarX took more than 8 years and it is still improving.Early access features, the current Early Access release contains four playable cars and a number of tracks, showcasing both white-knuckle track racing and explosive demolition derby action with 24 cars that will give you taste of things to come.Since then, much was changed.Today we have updated, carX Drift Racing in AppStore.
CarX is available now for Unity3D engine (PC, MAC, Web, IOS, Android, fifa 07 iso psp Xbox360, PS3, Wii, Flash) A little history: CarX.0 was published in 2008.
"2012 Step by Step".